brockrogers

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  • brockrogers님이 에 게시물을 만듦

    Hi, I was wondering if something like this is possible in CLO, either in the regular app or through the API. Basically I want to automated / programmatic patternmaking.    What that would mean is t...

  • brockrogers님이 에 댓글을 입력함

    Get your PC built by someone else. The information on the specs page is plenty and whoever is building your PC should just make a competent decision on these questions instead of asking you to spec...

  • brockrogers님이 에 댓글을 입력함

    That technically works I guess, but it's a lot of extra work and it requires new pattern pieces which will change the simulation. I've found that doing separate pieces for edge trims really messes ...

  • brockrogers님이 에 게시물을 만듦

    Hi everyone, I am trying to create a trim in CLO based on a real garment. I want it to be able to follow along a curved path. Here's a picture of the trim I'm trying to create. I created a tiling ...

  • brockrogers님이 에 댓글을 입력함

    Thanks for your post. Interesting. Would you say the simulation scales linearly (ie a 28 core/56 thread Xeon performs 7x faster than a 4 core/8 thread i7)? And how does CPU rendering with 28 cores ...

  • brockrogers님이 에 댓글을 입력함

    I would recommend a desktop if at all possible. CLO needs as much power as you can throw at it. I'm currently running CLO on a laptop with an i5-7300HQ that can keep a constant 3.1GHz Turbo and it'...

  • brockrogers님이 에 댓글을 입력함

    To be honest I don't think this is very useful. How to sew and arrange the jacket should be obvious to anyone who did the previous tutorials. But what this doesn't help with is how to do the things...