graphic displayed on both sides when visualising in other software
Dear community,
I applied a .png graphic on one side of the fabric( the fabric is double sized and the option < use same material of the front> is on ) , its is visible only on one inside when I visualise this in CLO , the setting of the graphic is as followed:
And inside CLO is like this , the graphic is only on the front side as I wanted :
The problem is after I export it as .gltf, I tried to visualise in 3d visioner in Windows ans Reality Convertor on MAC, the graphic image appears on both inside and outside like this
, could some one help me with this issue ? 😭
Thanks a lot in advance,
Best regards,
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My guess is that, when you use the "Same Material as Front" option, then the UV is simply copied to the back. That includes the graphic when exporting the UV maps.
Try using the "Same Material as Front" option off, even if you use the same texture (without the graphic). This should generate a different UV map for the back surface.
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Dear Pablo,
Thank you for your message, I have tried that option but it still doesn't work. I wonder if its a problem with .PNG or just a normal bug 😭
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I am having the same issue now! When I import my garment into blender, my logo appears through. Even changing Zoffset in clo before exporting does the same. Did you ever figure out a solution mizhouis ?
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