dthai93

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  • dthai93님이 에 댓글을 입력함

    Is there any way to change the font size, the text just gets imported is a hot mess. It exports letters in two layers AI. Once you delete the first layer you can see the letters, but they are all i...

  • dthai93님이 에 댓글을 입력함

    Hi Pablo, Not sure why mine does not come out clean like that. Although I know this isn't an AI forum, this is what I get.   What the font actually looks like now. 

  • dthai93님이 에 게시물을 만듦

    It seems that the (Setting > User Settings > User Interface > Fonts) does not apply to Pattern Names.Is there a way to change Pattern Name fonts? It is easier to do this than to add Annotations to ...

  • dthai93님이 에 댓글을 입력함

    Yeah, this is a V-shaped pants yoke. Made the yoke to get rid of the dart, but wanted to convert it to an "inverted arc" yoke by merging the two pieces first. I kept getting the distortion when cre...

  • dthai93님이 에 게시물을 만듦

    Is there anyway to merge a straight line with a curved line without it meeting in the middle? The lines are the same length. Made a back yoke for pants to remove darts.  End Result is a mountain ...

  • dthai93님이 에 게시물을 만듦

    Wondering what everyone's preferred method to true a dart in CLO3D. 

  • dthai93님이 에 댓글을 입력함

    I did not check out DAZ3D, but will do so now. Free? Sounds good to me. :)

  • dthai93님이 에 댓글을 입력함

    Does the term rigging include setting measurements? I thought rigging an avatar meant to add a skeleton to it. I did rig the the original avatar from an OBJ to an FBX in an external program. Riggin...

  • dthai93님이 에 댓글을 입력함

    Hi Pablo, External OBJ first converted to FBX to change poses and add a skeleton then changed to .avt file. (No avatar measurement lines show up). What software would allow me to modify avatar meas...

  • dthai93님이 에 댓글을 입력함

    Oh darn, I forgot to mention that vertical leg of the triangle & the diagonal line is a fixed length. Which is why I keep rotating via that point to get it to match up exactly. The horizontal line ...