Creating a (furry) flock print using graphics? Need Help, please!
Hi,
I'm trying to give my typography graphic (png) a flock print 3d effect by using Fur (Render only).
Here's the problem. The fur rendering applies also to the transparent parts of the png. Also tied this by using .ai or .jpg file.
How do you guys would suggest creating a (furry) flock print?
Thanks
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Did you try a .png with a separate transparency channel (RGBA) as opposed to a .png (RGB) image. Where the alpha channel (black and white value 0-1) are the mask.
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Hi faltmann86. You could add a Base Map to your graphic. The base map will tell CLO where the fur should and should not be on the graphic. We have a video here explaining how to make and use Fur Base Maps HERE. hope this helps!
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Thanks a lot. This actually helped if you take care of placing the base BEFORE you transform it!
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Hi! I’m having the same trouble as faltmann86. But It’s not an issue of hight. It seems that when I attach my flower grafic, it doesn’t recognize the flower and it kind of paints all the surface of the grafic in white (flower 1).
So I tried correcting these mistake by attaching an opacity map to the flower, but when I do, the part where, in the png is transparent and in the base map is black, it is shown in the fur as slightly darker than the base fur (flower 2). I did change mode from RGB to ALPHA, it did not change.
How can I make CLO understand that dark part from flower 2 should be actually transparent?
Thank you very much 💕
BASE MAP:GRAPHIC PNG:
THE PROBLEM:
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