CLO Help Center
CLO Help Center
anhle commented,
Hi sommernancyj, Here's a pretty quick way of using the drawstrings. Pablo & Daniele are both right about the different kinds of trims and sewing/tacking your drawstings on. You can definitely go d...
anhle commented,
Hi Zoe, You can definitely have different textures on one garment. Each texture would belong to a different fabric. For example, Fabric 1 would be your body and Fabric 2 is your sleeves. They can h...
anhle commented,
Hi Vivekk, You can bring in any rigged & animated FBX file as an Avatar. Then drape & fit the garment to your Avatar. Use Animation Mode to record the garments animation. Then you can export the cl...
anhle commented,
Hello charlottevans85, Unfortunately, we currently only offer online support in English. If you are interested in training and French support, please email support@clo3d.com and someone from our Eu...
anhle commented,
Hi yall! Sorry this took so long, but just updated with a link to the tutorial video: https://youtu.be/M_3ieqJjN6g
anhle commented,
Hi Daniele, Are you using version 5? Puckering should be shown in the Render unless you have it turned off on your garment. You may need to turn it back on and then refresh your render preview. You...
anhle commented,
Hi, Although the core technology behind the solutions are the same, Marvelous Designer is primarily used in the CG, animation, and gaming industries.CLO is a more robust solution geared towards t...
anhle commented,
Hi nikjo! CLO will read DXF-ASTM or DXF-AAMA. When you export from Gerber, make sure to check all of the items that you want to export in the options that pop-up (this usually includes options like...
anhle commented,
Hi sarahjanks, The .tmp file is a temporary file. That usually means that while you were saving or copying the patterns, there was an error and they didn't save all the way. You will have to go i...
anhle commented,
Hi Sally, We actually took out that feature in the current version to lock down some of the constraints and stability, but it will be back in the next release (January 2019). Sorry for the inconven...