Clo3d really slow and not maxing out my resources
Hi everything takes so long (ie draping, rendering, sewing) like around 5-10 minutes, and it is not maxing out any of my resources.
Is this normal?
Also is it normal for the GPU usage to be this low?
Please help! Thank you so much

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Hey Jeremyp. Let me address your questions in steps:
1. Simulation won't use your GPU unless you specifically instruct CLO to. If you do, you'll see a tremendous improvement in speed, but the algorithm for simulating collision is still not the best, so a lot of poke through might happen, or folding angles with stitch lines not necessarily respond. Find more info here:
2. About the speed of simulation with CPU, which it seems slow (maybe not 5 to 10 minutes) depends on how low your particle distance is (how many polygons need to be calculated, the more the slower) and how many pieces at which particle distance you are simulating too. I can't see what particle distance you are using, but 5 mm or less should be used when your basic shape is done. Generally one works at 10 mm or higher when creating the basic shapes. And as you progress, you can start reducing and simulating Complete to have more realistic results.
3. Your CPU can benefit from more threads and more clock speed. 2.27 seems a bit low if you are doing this professionally. Have a look at that too.
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jeremypWhat type of chipset (CPU) do you have ? i7 or i9 or something else? If your chipset is a turbo boosted CPU clock speed you are fine. So flick us a note on what specific chipset you have.If the turbo boost on your chipset is not kicking in it's down to a few things you may need to check off.1
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Thank you Pablo and ottoline for the prompt response. pablo.quintana I was working at 15, my basic shape was done at that point and was working on details.
Below are my specs, and yes I would like to be doing this professionally eventually. Do you advise upgrading my machine ottoline? Thanks so much again to both of you.

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At 15 mm it should be very quick and responsive. Something doesn't seem right if at that particle distance your simulation was slow.
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