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ottoline

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Latest activity by ottoline
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    ottoline commented,

    It's a software thing, that is no guess , and you only needed to indicate it's surprisingly slow .... as you stated,  that is enough of a diagnosis to know something is obviously wrong - it's two p...

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    ottoline commented,

    yseojin111 you should be okay with this specification, check it's not an OS or CPU priority issue with windows. If you are running windows you can change the priority of the CLO3D app to run ahead ...

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    ottoline commented,

    There is a cool trick here > switch on edge curvature to the pattern piece so you get more edges in the mesh then lower the particle mesh density to something like 5mm. Basically the more vertices ...

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    ottoline commented,

    As CLO3D saves the default backup usually to every 3 minutes interval (unless you switched that off) you can always reload a garment or even open another version of the same project at the previous...

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    ottoline commented,

    If the model doesn't have weight painting on the limbs then you are going to get this issue. It's not really an application for animation nor rigging. Yes you can throw a track for the 3D mesh into...

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    ottoline commented,

    They are very different things in many respects. Yes you can make an avatar in DAZ and there is the measure-metrics toolset for tapes but what it lacks is the database of garment sized avatars, wit...

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    ottoline commented,

    Note : How you curate these is ultimately up to you. I tend to make everything searchable (like my fabric textures) and visual including measurement tables, as I need to plonk these constantly into...

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    ottoline commented,

    OK - yes the lead in track is something many forget about.  That is maybe where I ditch CLO3D and pick up MD to shift into retopology and binding a high poly garment bake down to a lower poly cloth...

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    ottoline commented,

    Yes you can add in the wind generator > there are two modes planar or spherical.   Menu bar > Display > Environment > Show Wind controller > Property editor > Activate > Type > Planar/spherical   Y...

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    ottoline commented,

    Pins are most probably the simplest approach (pin to avatar) where you import the hanger as a avatar and not a prop. The alternative is to import the hanger as avatar and then line tack it or point...