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Automatic Rigging & Converter (ver 6.0)

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Objective

Add joints or convert user data to CLO avatars and use CLO Avatar Editor.


Location

Main Menu ▶Avatar ▶ Auto Convert to Avatar


Operation

  1. Select the too/menu indicated in Location.
    → Auto Convert to Avatar pop-up menu appears. 
    → The Auto Avatar Converter deletes all avatars in 3D window.
       
  2. After setting the options below, click the Convert button. 
    Menu Description
    Open the file to be converted Click the Open button on the right to load 3D dummy and scan files to be rigged and converted.
    Hands / Feet Set whether the avatar to be converted has hands/feet.
    Gender Set the gender of the avatar to be converted.
    Converted Output (AVT) CLO Skin Style
    The body shape of the original file is maintained and only the appearance is converted to a CLO avatar and joint points are added.
    ※ Note: When converting to the avatar, size editing is not possible. The CLO Avatar Size Editor automatically fits into a realistic body shape based on thousands of actual scanned data so it cannot keep the body shape of the original file.
    Rigging only
    Only the joint points are added while maintaining both the body shape and appearance of the original file.
    Convert to size editable avatar
    Change the CLO avatar body shape so that the size can be edited while maintaining the shape of the file to be converted and add joint points.. 
    ※Note: The conversion options below can be multi-selected and are compatible with the CLO avatar pose/motion provided in the Library after conversion.
    Save Click the Save button on the right and specify the path to save the converted avatar file.
    The file will be converted to an avatar with the options users set which may take 5-10 minutes.

 

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Comments

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  • Avatar
    sluuser

    Hello, what kind of format must the files be in order to convert to an avatar?

  • Avatar
    cjcjcj

    Hi! I don't see option "Set whether the avatar to be converted has hands/feet." in CLO 6.
    Also I have noticed that fingers bones shift after converting and and finger control becomes almost impossible. I have tried on different avatars. Can I somehow create a custom avatar so that I can control his fingers?

  • Avatar
    cjcjcj

    This can also be seen in your video https://youtu.be/LvIJPBT7EOo (yellow bones under hands). Didn't you notice this?

  • Avatar
    narabanisf

    Awesome feature, thx for working on this! It looks like the third option with editable avatar is best as it keeps my skin and head imported from DAZ but I can edit based on Clo Avatar setting. What happens to the poses I had created along the avatar in DAZ? Can I still add them to library and apply as poses ? and will they still work if I edit the size/shape in Clo?

  • Avatar
    narabanisf

    I was so excited about this function and just tried it but unfortunately it does look very buggy. Not all body parts are converted properly. There are weird shapes underneath the arms and other parts and there are cuts, and when you apply a clo pose to them other weird things happen to the body parts. In addition looks like we cannot apply any of the fbx poses imported from DAZ to the converted avatars. It doesn't recognize them. I am wondering what is the benefit of this vs. just saving DAZ avatar as avatar in Clo? is it just to allow the sizing to apply to these avatars?