List of Contents
Manage Trim as a style in the Object Browser.
Open/Add
-
Click the
button in the Trim tab in the Object Browser.
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Import an OBJ file as a Trim, or open the Trim (TRM) file.
- Drag and Drop the Trim Style to the 3D window from the Object Browser.
Arrangement
You can easily place trims on the garment without gluing.
1. Using Select/Move tool in the 3D toolbar , click
Direct Positioning next to the Gizmo.
2. Hover over the pattern and click the desired location.
Selection
Selecting trims only:
-
Single, specific trims: Click on the trim in the 3D window with the
Select/Move tool. Hold Shift to add to the selection as you click.
- Trims of the same type loaded into the scene more than once: Select the trim group in the Object Browser, all instances of it will highlight in the 3D window. To select several different trim groups, hold either Shift or Ctrl (Windows) / Cmmd (Mac) to make the desired selection as you click.
- All trims present in the scene: Right-click on any trim in the 3D window and choose Select All Trims from the right-click menu.
Selecting trims in combination with patterns:
- Select all trims needed in the Object Browser, all instances of them will highlight in the 3D window.
- Hold Shift and add the desired patterns to the selection via the Transform Pattern tool in the 2D window.
Glue
Single Point
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Click on the Trim in 3D window with
Select/Move tool.
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Click the Glue button next to the Gizmo, then click on the desired location.
- Click the
Simulate tool.
Attach trims to desired locations by tacking them to multiple points across various patterns.
1. Using Tack tool in the 3D toolbar, click on an initial point on thr trim.
2. Click on the desired point on the garment.
* Repeat the step to tack the trim to multiple points.
3. Click the Simulate tool.
📝 Note: Tack is not available on deactivated trims.
Set Properties
-
Set the trim style properties or options by clicking the trim style in the Object Browser.
Option Description Information Enter the information of trim Specification Scale
Scale trim with X, Y, and Z-axis.
📝 Note: You can directly scale the trim using the gizmo by clicking the
scale button next to the gizmo in 3D window.
Axis Enter the desired value for each axis.
Lock
Aspect RatioToggle this option on to adjust a trim while maintaining its x, y, and z ratio. Weight Set the weight of trim.
The entered value of weight is reflected in the simulation.Material Set the Material. -
Or set the trim properties individually by clicking on the trim in 3D window.
Option Description Name If each part(meshes) of the OBJ trim is composed of two or more parts, you can set the name for each part individually. Collision Set whether you turn the Collision on or off.
It only enables or disables the Collision of detached trim.Collision Thickness Set the Collision Thickness with a garment. The higher the value is, the farther the distance with a garment is in the simulation. Material Partially set the material of trim
Set Options
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Right- click on the trim in the 3D window to set the options.
Option Description Select All Trims Select all trims in the 3D Window. Delete Delete selected trims. Copy/ Paste Copy and paste the selected trims. Duplicate to Symmerty Pattern Duplicate the selected trims to the symmetry pattern. Unglue The attatched trim is being detached from the Pattern. Hide Trim/Show All Trims Hide or Show all trims. Show/Hide All Trim Stuatus Color Hide or Show the color as per its simulation status.
Simulation
Simulate trim to achieve realistic movement and seamless, stable interaction with 3D garments.
📝 Note: Trim simulation is available only for unglued trims, which are set to Activate by default with both simulation and collision applied.
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Arrange the trim in the desired position on the 3D garment in the 3D window, then click the
Simulate tool.
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If you want to activate only collision without simulation, right-click on the trim and click the Freeze menu.
- Or, if you want to deactivate both collision and simulation, and click the Deactivate menu.
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