5.0.100 mesh type bug
Hi,
I prefer to work mostly in Quad meshes and I found out that whenever I cut out a piece from a pattern it switches in Triangles automatically, even if in my preferences the default mesh type is set to Quads.
Why does it happen?
Thanks!
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*cut or merge and sometimes when I generally modify the shape of the pattern
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Hi please refer to our manual below:
https://support.clo3d.com/hc/en-us/articles/115002727468-Quadrangular-Triangular-Mesh
As stated above, we recommend you to use triangular mesh, but not quad to maximize the program speed. However, let me still check with our developers about the automatic switch between quad and triangular mesh :) Thanks
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評論