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有什么能为您效劳的吗?

CLO glitch

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  • pablo.quintana

    Hi there. CLO using the CPU to simulate is expected behavior. Unless you specifically select GPU simulation. GPU simulation is faster but still glitchy. I don't use it for final simulation stages. Most likely only when I have a low particle distance already without folds and I need to fix something quick. Otherwise I won't recommend it as your to-go option.

    Your GPU not running at full speed is normal. Check these posts:

    Render Properties say GPU (CUDA) but CPU usage is 100% and GPU usage is 10% – How can we help you? (clo3d.com)

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  • xtrimeillustrations

    pablo.quintana. thanks for your response. the challenge now is that the process is horribly slow even for the most basic simulation not to talk of animation. I notice it even got worse after i updated to CLO 6.0

    I'm basically just looking for ways to make the whole design process faster.

    thanks.

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