ophangsystemen

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  • ophangsystemen님이 에 게시물을 만듦

    Hi all, For a jacket I've placed a YKK zipper puller onto a standard CLO zipper puller from the library. When I export it as an FBX and import this in Blender, the puller consists of tiny dots inst...

  • ophangsystemen님이 에 댓글을 입력함

    pablo.quintana Sorry for the (very) late reply, but thank you! Didn't know you could just drag & drop. :-D

  • ophangsystemen님이 에 게시물을 만듦

    Hi,In my Clo-library under Hardware & Trim I can find some zipper pullers from YKK, as you can see in the image at the bottom of my question. But how can I add/change the default zipper puller to a...

  • ophangsystemen님이 에 댓글을 입력함

    ottoline I've checked the properties of the topstitch with those used in a similar garment and there are no differences. Only differences are the used render engines. Are there maybe settings when ...

  • ophangsystemen님이 에 댓글을 입력함

    ottoline Toggling the use of VBO's doesn't make a difference, so I guess it's somewhere in the property of the topstitches. Thanks for the reply!

  • ophangsystemen님이 에 댓글을 입력함

    Don't know if this is a one thing off, since I've just made a new set of renders of a different shirt but here the topstitching shows up as is should be while rendering on the GPU.

  • ophangsystemen님이 에 게시물을 만듦

    Hi all, Do any of you encountered a difference in how topstitching appears in a rendered image while rendering on CPU or GPU?Left is the rendered image using the GPU, which makes the topstitching t...