susanameiras

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susanameiras님의 최근 활동
  • susanameiras님이 에 댓글을 입력함

    Hi, Indeed, I found that was the problem. As many times I use high poly avatars and everything works fine, I didn't expect this would work differently. Thank you!

  • susanameiras님이 에 댓글을 입력함

    Maybe important to mention that the trim tested is an .obj saved as a trim in CLO.

  • susanameiras님이 에 게시물을 만듦

    Hi all, Is anybody who has tried to use the "Collision" for a trim? I've tried to put it 'on', but when clicking on simulation, software gets so so slow that crashes even if I only have the trim in...

  • susanameiras님이 에 댓글을 입력함

    here it's possible to see what I have obtained when I first applied a different texture. By doing the above, I just reduced my variables.

  • susanameiras님이 에 댓글을 입력함

    the result is the same whether I use the same or a different texture on the back. Of course I want to use a different texture and I did until I realise there was something wrong on the side view.I'...

  • susanameiras님이 에 게시물을 만듦

    Dear all, I have been facing an issue while applying a different texture on the front and back side of the fabric. I've just made a simple test that was to apply a material to a pattern and then to...

  • susanameiras님이 에 게시물을 만듦

    Dear all, Do you know if there is any way to run a batch rendering in CLO3D? I have many renderings to run through different project files and I'd like to do it in batch. Many thanks for any advice...

  • susanameiras님이 에 댓글을 입력함

    Many thanks CLO Designers! However, that solution does not really work when I start the simulation. I put the solidify at 100, I select S-Hardware, particle size 3 and 5; 2mm of thickness and the r...

  • susanameiras님이 에 댓글을 입력함

    Hi, Many thanks for that! Actually I found different issues when using "obj load as trim" and "obj load as avatar". I want to have the following, in which the fabric goes over a part of the trim li...

  • susanameiras님이 에 게시물을 만듦

    Hi, I'd like to animate my avatar wearing clothes that hold accessories. When I use trims, garment mesh passes through the trim mesh keeping the trim over the garment, I can only use an .obj to avo...