sudolisa

  • 총 활동 수 204
  • 내가 팔로우하는 사용자 수 0명
  • 나를 팔로우하는 사용자 수 0명
CLO-citizen
  • 마지막 활동
  • 투표 수 0
  • 플랜 수 62
  • 회원 가입일

활동 개요

sudolisa님의 최근 활동
  • sudolisa님이 에 댓글을 입력함

    Doownloaded New version, finding critical error.  1. Colorway, top stitch was not making own color, thing keep changing other colorway stitch color. 2. Whenever open file, Garment display buttons a...

  • sudolisa님이 에 댓글을 입력함

    WOW..I found tiny remote log out option for other device from my account profile. now I can access with this computer and solved bymyself.

  • sudolisa님이 에 게시물을 만듦

    I was using trial license, and after expired, got renew. but for same computer, it keeps saying, I need to deactivate other computer. I can not figure out this. I need to use program ASAP, Please c...

  • sudolisa님이 에 게시물을 만듦

    Top stitch Z off set is adjusted higher than Graphic, View is ok in CLO/Rendering, but when it is exported, UV does not show Top stitch because it sits under Graphic. How can this be fixed? (right ...

  • sudolisa님이 에 게시물을 만듦

    Top stitch Z off set is adjusted higher than Graphic, View is ok in CLO/Rendering, but when it is exported, UV does not show Top stitch because it sits under Graphic. How can this be fixed?

  • sudolisa님이 에 댓글을 입력함

    Sorry I found this. No need answer~ for the case anyone needs.

  • sudolisa님이 에 게시물을 만듦

    I found 7.0 has different zipper teeth color options which is nice. (not sure if it is already from previous version..though, usually I applied own texture.) But what happened to zipper tape? how c...

  • sudolisa님이 에 댓글을 입력함

    Yes, I added graphic on top of lace, Z-offset did not work. But I found when I merged ground white solid and Lace in one texture, graphic shows on top of lace. I guess, lace layer is higher than gr...

  • sudolisa님이 에 게시물을 만듦

    Can anyone advise what is needed to make same UV layer texture layer work as 3d image ? fabric texture is covering graphic. Please advise.    

  • sudolisa님이 에 댓글을 입력함

    Sorry, I don't use it much, not updating of solution, but sometimes it works, My finding was when there are many transparent texture or sheer or high quality of texture, rendering starts slow, so I...