CLO 헬프센터
I'm aware that increasing particle distance on fabric can affect collision but I need a large particle distance to reduce polygon count. I'm wondering if there are any other ways I can completely ...
When I import an OBJ as a garment, do some simulation on the avatar, then export the garment as an OBJ or OBJ Sequence, the UVs are completed garbled. How do I preserve the UV mapping that was wi...
There are a few options for exporting the garment animation: Alembic (HDF5) Alembic (OGAWA Maya Cache (.mc) Maya Cache (.mcx) Point Cache 2 MDD Cache (Standard) MDD Cache (Maya/3ds Max) OBJ Sequen...