mponz

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  • mponz님이 에 게시물을 만듦

    Hello! I'm struggling with the UV editor. This morning I managed to export baked textures and it worked perfectly but now once I place png graphics onto pattern they won't show up in the UV editor,...

  • mponz님이 에 댓글을 입력함

    Hi Pablo, thanks for the quick reply. Unfortunately I have no way of knowing which software they were exported with, but as I mentioned I don't think it's relevant since I asked for help to another...

  • mponz님이 에 게시물을 만듦

    Hi guys, since a couple of weeks I'm having a huge problem, fore some reason when I try to import some DXF or AI files the software freezes and then crashes.I've had another user trying to import t...

  • mponz님이 에 게시물을 만듦

    Hi guys! Since a couple weeks I'm experiencing this bug:   It just happens with some meshes, sometimes changing the particle distance works and sometimes there's no way to solve this; for me it's ...

  • mponz님이 에 댓글을 입력함

    I've been dumbly modifying the tiling of the texture and not the UVW tiling itself!  Thanks a lot for the UV hint, it's not something new but sometimes you just get stuck on silly things   ...

  • mponz님이 에 댓글을 입력함

    Solved!!

  • mponz님이 에 댓글을 입력함

    Ok I've figured out an export error (damn ticked boxes!) for the Y-Z axis inversion so now the texture is in the right position but wrong scaling LOL I'll send it! thanks again mate    

  • mponz님이 에 댓글을 입력함

    Hey Pablo! Thanks for the quick support :) I tried to import it as a trim but I don't have the possibility to rotate/scale the texture from the property editor. I'm working on rhino and this is a s...

  • mponz님이 에 댓글을 입력함

    And a note: obviously I tried to rotate the texture I need in photoshop and then re-import it but that doesn't work too

  • mponz님이 에 게시물을 만듦

    Hi everyone! I'm trying to add a round bamboo handle like this one to a bag: I've modelled and textured the geometry in another software but when I import it in Clo the texture is rotated by 90 deg...