CLO 헬프센터
I don't see the advantage ? CLO3D doesn't need it like MD does for gaming where LOD (Level of detail) is an issue. For the few times you need to generate texture maps it is likely they will be for ...
You can still do this from CLO3D however it just adds in some additional UV exporting and is not as convenient as MD with UDIM. Assign your materials and decide on your UV set layouts > In this e...
CLO3D uses a single defined UV map that you set relative to your 2D patterns as they are laid out in the drafting window space. (paper space). The single UV map therefore does not allow you to sca...
Eliza, I used to cast in silicon, in the real world of materials technology. My model shop I had in London used to make complex materials for all manner of 3D products ...Including fashion. Much...
The zip ends are not normally sewn in CLO3D as the zip generally is made to fit the slot gap and should simulate flat. However that doesn't mean you cannot manually do this if you choose for effect...
Meredith you can delete that last post if you want I have your details and the files. The two test files imported okay. I will walk you through that process by email, otherwise it should be relat...
Meredith, my pleasure. It's the sharp end of getting stuff made and is usually a case of 'newby baptism by fire ordeal' when file exchange goes awry. Don't fret because it's all part of the process...
Post a video (link) on how you are doing it and maybe we can correct you with the proper process. Pattern nesting ?? If you have the dxf importing okay from CLO3D to your gerber cad system then the...
If you look at their video, capture a frame and place it into fspy and make a 3D model of the rig using the scale measure as a reference on their ruler you can measure the height from the image. Ta...
Arrangement points will automatically reset with the Bounding volume when they are reset on larger girth avatars. Use the: Avatar Editor > Arrangement Tab > Bounding Volume > 'Reset Bounding Vo...