lilifan2021

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  • lilifan2021님이 에 게시물을 만듦

    Hello! I have a noobish question about layeing options in CLO. In early versions of Marvelous Designer which I get accustomed to, we had only Superimpose function (and I never understood, what is S...

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    Similarly for any 'fabric' shader you setup you would need to use CLO3D's fabric texture ATLAS UV map as the single image to that project object (garment assembly) as defined in CLO3D's UV workspa...

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    Your Ref:>  why I don't see the effect of normal maps in 3D Window? > Because the 3D window view is not the same as the vray render engine view ( including path tracing, photon mapping). This means...

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    Thanks, ottoline, but I think my issue slightly differs - I found many ways to imitate embroidery even in Photoshop, but the question is how make these elements to be shown within CLO3D in 3D view....

  • lilifan2021님이 에 게시물을 만듦

    Hello! I need help with normal map and GPU settings for CLO 6.1. Recently I tested this software on my notebook with built-in old-generation GPU (AMD 6620G+AMD Radeon HD 6470M). At texturing stage ...