Im having issues with displacement maps.
Hey!
I've recently been trying to learn to use Clo3d, mainly because i like to design Soccer Shirts. However, i've been having a lot of trouble with displacement Maps. Usually One of two things happen, either the displacement map is not properly scaled, despite being the same size as the object.

Or it just doesnt assume the displacement map for some reason as its showed in pic 2.

Can you help me fix it? Thanks
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The way I have solved this is to make sure that the texture (albedo), normal and displacement maps have the exact same size and resolution and that there is no scaling needed inside CLO. You can transform the albedo and normal map, but not the displacement.
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