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Rendering problem: compiling geometry

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  • pablo.quintana

    Parodim, Compiling Geometry 1/1 100% stuck is normal. The rendering will never finish as this is an interactive mode. So, it is waiting for you to change something to reflect it immediately.

    Final render does what it says. Can you post an image of your rendering settings and how your render looks so we can help you?

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  • parodim

    Hi Pablo, 

    these are my rendering settings

    Thank you for helping. I rembered that at some point the Final Render button would light up to confirm that the image was ready to be rendered but I may be wrong. 

    M

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  • ottoline

    Change the rendering image resolution from mm to px (eg: 1200px x 1200px) for an image size > and down from 300 to 72 or 96 (ppi)  then try again to see if this is a VRAM issue. Also try toggling on > Rendering engine > GPU > low priory. You could also take the noise threshold  value up slightly and run another test.  As a final check make sure you don't run any video tutorials when you intend to render, stop any and all activity other than using CLO3D, so there is no background OS overhead whilst you carry out a test.

    1
  • parodim

    Hi Ottoline, I made all the changes you suggested but the image quality is still poor. If I zoom in there is a sort of noise on the garments.

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  • ottoline

    What hardware are you using ?

    Try using another HDRI (dome) there are a number of them and get rid of any active lights in the scene, then try a test render again.

    0
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