주 콘텐츠로 건너뛰기

CLO 헬프센터

어떻게 도와 드릴까요?

X,Y,Z coordinates shifting upon export

댓글

  • pablo.quintana

    Hi Joneien. I haven't faced a similar situation but these are some things I'd try to diagnose the issue.

    1. Export the FBX from CLO and open in another 3D software like Blender. See if the shift exists there.

    2. If the shift is there, then try exporting in a different format (OBJ, DAE, etc.) and open in Blender.

    3. If the shift is not there, then export the same garment from Blender and check for the shift in Unity.

    4. If this is a symmetrical piece then see if there isn't any mirroring effect when importing.

    Let us know what you find. Maybe someone else in the forum has gone through the same issue.

    P

    0
댓글을 남기려면 로그인하세요.