OBJ Zipper trim not showing in UV Map
When using the OBJ zipper trim option, the UV Map for the zipper teeth is not visible in the UV Map Editor. I tried to texture my garment in Substance Painter but i kept getting import errors about UV. So i imported to Blender to inspect and then found out that the zipper teeth UV is laying in between border -1,0 UV and -1,1 UV, But it not visible is the CLO UV editor. Am hoping this get fixed asap. Although i was able to remap the UV in Blender but such is not usable again in CLO.
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Hi dznrstudiov2,
Thank you for reporting, it has been noted as a bug. We cannot guarantee it will be fixed with the next patch, but will let you know once we have the info.
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I'm having a similar issue. I used 2-way zipper and the bottom zipper puller UV is not showing up in the UV editor. When I export the garment to substance painter, the zipper puller can't be painted and same goes with Blender.... Hope this can be resolved. Thank you.
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