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Blender Character Into CLO3D Trouble

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  • CLO Designers

    Hi antidemon,

    A workaround you can try with unruly OBJ and FBX files is to first load them into CLO, save them as AVT files, and then using that AVT for the Avatar Converter.

    The texture looking off doesn't matter (it's related to the display of PNGs with alpha channels in the 3D window), as long as it looks correct in the render window.

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