CLO ヘルプセンター
CLO ヘルプセンター
nymarekさんが投稿を作成しました:
does anyone has exported an 3d rigged characters/model/avatar from MAYA as alembic cache and Imported into clo3d in case yes a great guidance for the setting will be helpful as we do different way ...
nymarekさんがコメントを作成しました:
nymarekさんがコメントを作成しました:
nymarekさんがコメントを作成しました:
good morning CLO Designers for responding please find the unwrap UV map of your bag.. the bag is real size full scale 26 cm.. that is also another reason FBX is none opening in clo3d? I also attach...
nymarekさんがコメントを作成しました:
I suggest you do the bagback and bicycle bags in clo3d and then export the clo3d project, uvmap materials etc.. and then re imported in maya, 3dsmax then adjust all backpack and bicycle bags into t...
nymarekさんがコメントを作成しました:
I suggest you do the bagbackp and bicycle bags in clo3d and then export the clo3d project, uvmap materials etc.. and then re imported in maya, 3dsmax then adjust all backpack and bicycle bags into ...
nymarekさんが投稿を作成しました:
hello everyone We modeled a 3d bag in maya with UV map single mesh and separated mesh (1 mesh for the front of the bag, 1 for the back and 1 for the handle/ring part), once imported in clo3d it imp...