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    CLO Designers

    Joakim Strickner & Fashion3DX For imported Avatars, often the mesh is very large. If you select the Avatar and look in the Property Editor under SURFACE, you will have a Divide Mesh Option. You can check that box and divide up to 3X. This will help the overall surface of the Avatar.

  • Joakim Strickner

    Hello Fashion3DX !

    I was just searching for a better way to solve the same problem... right now im exporting the avatar as obj (selected) and imported the obj again, and then you can select divide mesh in the property window of the obj and select 2. This I saw as a trick somewhere here in the Q&A.

    But im wondering if there is a better, faster way? To highten the particel distance of the avatar somehow?

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  • irinamatiash

    Please tell me where is this button? I can't find it

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  • irinamatiash

    how to smooth an avatar?

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  • CLO Designers

    Hi irinamatiash,

    If you import a customized obj avatar to CLO, you can directly select the avatar > Property Editor > Surface > Turn on Divide Mesh and set the Level.

    If you are using CLO avatar, you may need to export it as obj first. Then import the obj back to CLO and follow the above steps.

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