Cording
Is it possible to simulate cording in Clo.
I would like to stitch a two layered panel together with multiple rows of stitches at say 1/8" apart and fill these with cord.
If this can be simulated with a decorative stitch that is OK.
Here is a pic as an example of a real world corded corset panel.
Note that there is also a wider boning channel with corded sections either side. In this instance the boning channel is NOT on a seam line so is different to the way demonstrated the turned sewing technique in the following post, ( https://support.clo3d.com/hc/en-us/community/posts/360003560307-Very-Close-Fit-Garments-Corsets-Strapless-Foundation-Garments-Interconstruction-Boning ) so how would I achieve this?
The aim of course is to provide support for a garment so that it stays upright during simulation where there is no fabric or straps over the shoulders for example to hold it up. In a corset this is achieved with cording and/or boning. In the real world this also helps to keep the panels smooth when the corset is cinched tight.
-
Hi!
I messed around with some options, but the easiest method may be to use Pressure.
Here's a video of me working through it.
Some things to keep in mind:
- You have to have the pieces where the cording will be as separate pattern pieces, even though I know IRL you are stitching one panel.
- You can hide the sewing line representation/shadow by using the Edit Sewing tool, clicking on the sewing line, and changing 3D Seamline Intensity down to 0.
- Keep the Particle Distance of the little pieces low (5~10).
- For Pressure to work, you need to have a top layer and a bottom layer (Layer Clone), with the top layer set to a + (positive) pressure and the bottom layer set to a - (negative) pressure value.
- Adding bonding to the under layer will give you more stiffness and shape in the top layer.
I hope this helps! Perhaps one of our other users will add their own methods for creating cording too.
0 -
Thanks Anh, this is great for what effectively could represent a boning channel.
As each channel needs to be a seperate pattern piece the actual cording where the stitch lines are a scant 1/8" apart means it would be impractical to do the multiple cording lines this way.
I haven't looked at the materials/textures/rendering in detail yet as I am still teaching myself Clo, but wondered if a texture with suitable bump or displacement map would work . This would be easier to do a lookalike cording panel/pattern piece and probably save a lot of time. Topstitch could still be used along the cord lines to enhance this.
Hopefully someone can let me know if this is technically feasible and then I could search out or make a suitable bump map.
Lastly Anh, did you pattern the initial under-bust corset in the 2D window, or use the Line (Avatar) tool in 3D to draw the pattern on the avatar and then the Flatten tool? I have been trying the latter method like Michelle did in the Corset video she uploaded, but it is difficult to do when you want to achieve panels on the body and boning channels with straight longitudinal edges.
This is important because as boning does follow body curvature only spiral steel boning has lateral flexibility and spring steel or plastic boning doesn't. The spiral boning isn't useful in some corsetry.
I tried using the Line (3d Pattern) tool in 3D and this helped me draw straighter lines which could then be split and sewn but it is not as flexible as the Line (Avatar)/Flatten method.
Also I noticed you used Seam Tape on some pattern pieces. Was this to give edge stiffness to the top line of the pattern so it draped and did not fall when simulated at the top edge of the corset?
I know I am probably trying to use Clo in ways for which its use wasn't envisaged, but I hope this leads to more tutorials and software development.
0 -
Found an answer to the straight edges question above. New in Clo 4.1 is Edit Line (Avatar) tool, select line, right click and pop up menu now includes option for Flattening as Straight Line. Not sure if this only applies to CF, CB and/or Side Seams only though. Hopefully I can use it to get straight boning channels? Will update after playing around.
see https://support.clo3d.com/hc/en-us/articles/115012377408-Edit-Line-Avatar-
OK seems this only works with CF, CB and Side Seams.
I may have found a workaround to keep pattern pieces in place where there is no boning, using Attach to Avatar Tape. The avatar tapes are somewhat easier to place sometimes than the Line (Avatar) tool, particularly if you want to do a complete circumference. The only drawback I can see at this point is that the Avatar Tape has only Linear or Circumference options. If the Linear tool was able to place Curve Points just like the Line (Avatar) tool could this would be great.
0 -
@allyshake Hi!
I would like to clarify that the Flattening as Straight Line feature can be applied to any lines created with the Line (Avatar) tool :) It does not have to be CF, CB, or Side Seams :)
0 -
@allyshake
Also, for the cords, if you are planning to use normal map and apply the Topstitch on top of it, why don't you try 3D feature under Topstitch style properties?
Please take a look at below article:
https://support.clo3d.com/hc/en-us/articles/360000344567-Exaggerate-Topstitch
I did a quick test and got something like below
0 -
Hi!
I really like Erica's suggestions 🤩 (I forgot you could do that and I'm amazed it's a function 🙌). If it's not to your liking, we can def try to brainstorm other ways to express the cording, but it seems like it could be worth testing.
As for my pattern, I did create a quick outline in 3D with the Line (Avatar) tool (using the Flatten as Straight Line for the straight sections). The bonding at the top segments is to stop them from stretching in 3D. Since they're not sewn to anything and I haven't made a lining or tried to create seam allowance, I usually place bonding or Elastic at 100% on my hems when I see they're not as structured as they should be. I usually check my 2D Line Length vs. my 3D Line Length in the Property Editor and if I see that a line I know isn't supposed to be stretching too much is stretching, I'll reinforce it. This is usually for places where I know I'll have some kind of binding, mobilon tape, or seam tape and I haven't made them in the 3D sample, but I want the physics to be accurate (or in this case, when I'm just drafting a silhouette and don't need all the finishes yet).
And don't worry about your questions! We're always excited to fine new ways CLO can be used and are happy to add your feature requests and concerns into our development list.
Anh
1 -
@Anh thanks. That is really interesting about the Bonding. As mentioned above, I have been experimenting using the Attach to Avatar Tape to keep panels in place on the avatar whilst I drape and look at panel placement.
I wonder though if this effects what you call the physics in terms of how the pattern would ultimately simulate on the avatar and reflect the real world.
Once I attached the piece to the Tape I have drawn on the avatar I also used the Weft and Warp shrinkage properties to tighten the panel piece against the avatar body, thus hoping to simulate a tightened corset.
Not sure if this is the right use of that property given your comment on using the placement of bonding to specifically avoid stretching.
In any event the fabric used in corsetry called coutil is very stiff and has little or no stretch in weft or warp.
I have noticed though if I shrink in weft and warp the stitch lengths do vary from 2D to 3D patterns and this may make conversion of a 2D pattern to real life inaccurate.
0
コメント