- Assign Pressure to Patterns to express inflated Garments/accessories such as padded jumpers, balloons, pillows, and cushions.
- Navigate to the Property Editor ▶ Simulation Properties ▶ Pressure
- Using the Transform Pattern tool, select the Pattern to be edited.
- Navigate to the Property Editor ▶ Simulation Properties ▶ Pressure.
- When the Pressure value is positive, the Pressure is applied to the back of the fabric, but when the Pressure value is negative, the Pressure is applied to the front of the fabric.
- Assign values to Pressure so that the outside Pattern’s Pressure value is 10 and the inside Pattern’s value is -10. Be mindful that the absolute value for two Patterns should be the same.
- When the Simulation is activated, the Patterns will inflate.
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