CLO Centre d'aide
CLO Centre d'aide
Larissa, can you try getting rid of the texture from the fabric. For instance apply the default fabric and render. Rendering time doesn't have anything to do with this so you can use the interactiv...
Select your Avatar en subdivide your mesh.
Hi Carrie, there are some good instructors here. I can recommend Kazuyo which is in NYC (just search for her in here). I can schedule time too for training. You can contact me at pablo.quintana at ...
Check this one I made. I used a normal map of a crinkled material. Check it here: https://www.poliigon.com/texture/fabric-tarp-plastic-001
sanfrancali, you could export individual PNG files with the alpha channel and then use other video composers to add your background.
If your patterns were imported with grading or you graded them with CLO, then they will save that info in the ZPAC file. Same thing for the Colorway.
Ema, the props (3D objects) can be imported into CLO, then they could be glued onto the pieces of fabrics (not sewn) and those objects can have weight, which will be affected by gravity pulling the...
Ema, try the Nylon Featherweight fabric. It works really good for puffiness. Also, reduce your particle distance to 5 mm if your pieces are small. P
joylee, the curve you see in your collar is the result of gravity pushing it downward. I would try with a stiffer fabric, bonding or strengthening your current piece. Because the piece is already b...