Aller au contenu principal

CLO Centre d'aide

Comment pouvons-nous vous aider ?

Recherche

CLO Chatbot

fashion tech, PCB, components integration but also studs, chains and props integration

Commentaires

  • pablo.quintana

    Ema, the props (3D objects) can be imported into CLO, then they could be glued onto the pieces of fabrics (not sewn) and those objects can have weight, which will be affected by gravity pulling the fabrics to where they are attached to.

    1
  • emacorti

    go it clear, thank you very much!

     

    0
  • emacorti

    Pablo hey! is there a way to get notified if someone replies to posts? it doesn't seems to happen with me. I tried you suggestion and works well but also got intersecting fabrics and objects, how to avoid that? thank you

    0
  • pablo.quintana

    One thing is that the imported 3D objects have to have a the normals pointing in the right direction (outward) so the calculations related to collision with the fabric avoid as much as possible the intersection.

     

    From what I see you can simply move the piece "out" of the fabric. Generally trims are not super stable, with movement they react somehow unpredictable.

    0
  • emacorti

    Hey thank you for your answer, I think normals are automatically placed by 3d max. I can see it is something that works just with small stuff. Anyway I will try to make use of that command.

     

    0
Vous devez vous connecter pour laisser un commentaire.