CLO Centro de Ayuda
CLO Centro de Ayuda
rajeev hizo un comentario,
thanks for the response Clo! is there any chance this feature to export with the 3D teeth can be incorporate into a Clo software update? one thing i love about clo is the many different creative ...
rajeev creó una publicación,
hi clo friends, i'm so glad the zippers are improved in the new clo 7.1. + i know you can export the teeth as either OBJ or texture, BUT the zipper teeth NEVER show up when exported e.g. in subs...
rajeev creó una publicación,
on the new release a few days ago. works much better on m1 macs, and the auto convert to motion is such a timesaver. looking forward to testing out the other new features and the updated zippers....
rajeev hizo un comentario,
same for me, i'm on a pretty new, specced out m1 macbook pro. i would write to clo support. there are a few things they suggest to try. none have worked for me, and speed/performance is really po...
rajeev hizo un comentario,
hi jeb, thanks for trying, it's appreciated. hope this helps https://discord.gg/W8STr6Fr
rajeev hizo un comentario,
hey jeb, thanks for sharing. yes i've tried shutting down and closing everything down too... the only other intense thing i use is cinema 4d + redshift. but on a full restart with nothing else open...
rajeev hizo un comentario,
hi jeb, glad it's working for you. mind me asking what kind of mac m1 you're using, and are you on monteray? do you have to adjust any of your settings? either the number of CPU's or anything else ...
rajeev creó una publicación,
hi all, can anyone get clo7 to work well on mac m1 pro, running monteray. i love love clo, and all the older version would work (simulate a bit slowly) but a least they worked. clo 7 does not wor...
rajeev hizo un comentario,
current issue im trying to fix in settings... you can see see these gaps between the seams. this is when i test export with the setting most tutorials use which is: single + thin
rajeev creó una publicación,
hi all, trying to figure out the best most efficient setting for export as OBJ --> into c4d anything you recommend that works well? was mostly trying to figure out how to avoid seeing gaps betwee...