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  • ottoline

    Try giving it a new name. It may be trying to over-write an existing library item.

    In blender you need to ensure there is a common insertion point for all of the parts in the model and that all models have had their scale and translations > zero'd out before you export as object. You might also need to check the swizzle (x,y,z) axis for the main file.

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  • manipolaniki

    Thanks, ottoline for the quick reply.
    I had a eureka moment right after writing the post. 
    The only difference between the two objects was one had two materials.
    Re-exporting it all in one material solved the issue.
    The message pointed me in the wrong direction, or I misunderstood it.
    I have to read again the manual page about this topic.

    Have a good day.

    Daniele.

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  • ottoline

    Yes that will do it. Glad you found a solution.

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