how can I import custom avatar? (changing faces and hairs too)
Hello, I want to import my custom avatar into this CLO, it says there's no avatar matching

1. is there a way that I can import my custom avatar and function like CLO avatar?
- CLO avatars have all the texture files to change skins(faces and eyes), show arrange points and all that, but when I import my avatar as an FBX file, it doesn't let me change the way I want (nor the posing)
I imported the custom avatar's FBX file and I saved my avatar as an AVT file too, but it seems like there's no change. So is there a way to import a custom avatar and function as a CLO avatar? right now the program doesn't recognize the file as an avatar.
2. is there a way to change CLO default avatar's facial expressions?
or customize her face? I want to give them a certain look (closed eyes, slightly opened mouth, and so on)
I tried to change the skin texture but it doesn't work that way,
the polygon mesh part? has to change in order to change her face.
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Hi gichrislee
The above image shows you trying to apply a Pose (.pos) file to a custom avatar. Unless you convert a custom avatar to a CLO avatar shows HERE you will not be able to apply CLO poses. This is because your Custom avatar skeleton most likely does not match the CLO skeleton that was used to create the pose. You will either need to create and save out your own poses using you custom avatars skeleton on covert your custom Avatar to have a CLO skeleton.
1) This would be as mentioned above, converting your FBX custom avatar. You can apply Arrangement points/Bounding volumes after or add your own
2) The CLO avatars currently do not change. You can make minor adjustments with the Avatar Style Configurator, but that is all. You can use the X-Ray View in the 3D toggle and move the jaw to open the mouth slightly
Hope this helps
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