CLO Help Center
CLO Help Center
Tell the rest of the community a bit about yourself.Tell the rest of the community a bit about yourself.
List of Contents Move Buttons with Click-and-Drag Move Buttons with Distance Input Objective Move buttons as desired. Location Main Menu ▶ Materials ▶ Button ▶ Select/Move Button3D Toolbar ▶ Sele...
Objective Edit Puckering properties individually. Location 2D Window Toolbar▶ Edit Puckering Operation Select a segment of applied puckering using the tool in the Location. → Puckering prope...
Objective Create piping along with a Garment seamlines. Location Main Menu ▶ Materials ▶ Piping ▶ Piping3D Toolbar ▶ Piping Operation Select the tool/menu indicated in Location.→Dash-lines appe...
Objective Digitize new fabric and save as a file in Emulator Mode. Location Main Menu ▶ Change the mode at the top-right corner ▶ EMULATOR Operation Follow the indicated guideline below:Main Menu...
Objective Record garment animations.Operation Follow the indicated guideline below:Main Menu ▶ Animation ▶ ANIMATION EDITOR→ The Animation Editor appears in the bottom part of the software.
Objective When the start or end point of a Topstitch does not reach or sticks out of the Pattern outline, extend it to fit to the Pattern. When using the Free Topstitch tool, the starting point is...
Objective Draw lines directly on 3D Garments (ver3.0.0). Location 3D Toolbar ▶ 3D Pen (Garment) Main Menu ▶ 3D ▶ 3D Pen (Garment) Operation Follow the indicated guideline below: 3D Toolbar ▶ 3D P...
ObjectiveCreate polygon Patterns in 2D Window.LocationMain Menu ▶ 2D ▶ Create ▶ Polygon2D Toolbar ▶ PolygonOperationFollow the indicated guideline below: Main Menu ▶ 2D ▶ Create ▶ Polygon2D Toolba...
Objective Create darts inside patterns. Location Main Menu ▶ 2D Pattern ▶ Create ▶ Dart / Base Dart 2D Toolbar ▶ Dart / Base Dart (ver 5.2) Operation Select the tool/menu indicated above. C...
See below a list of CLO-internal file formats. Type Format Description Arrangement Points *.arr Arrangement points are the blue points that may be distributed around an avatar and are ...