CLO Help Center
CLO Help Center
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Check how much the garment or fabric stretches under external stress as a percentage.Click and hold the Fit Map icon, and select Strain Map (Alt + 7).→ Shows how much the garment is stretched as...
New in 2024.2 Adjust avatar joint offsets for various body shapes using just a single motion file 📝Note: This can be helpful when the same avatar has varying body shapes. For example, the offs...
New in 2024.2 You can easily register the pose or motion from an FBX file as a file compatible with CLO avatars. Click the Main Menu » Avatar » Register Pose/Motion menu. Select the type to reg...
List of Contents ▪ Open Avatar Editor ▪ Adjust Size ▫ Overall Body Size ▫ Cup Size ▪ Adjust Shape ▪ Open/Save AVS File Create an avatar with your own measurements.As CLO Avatar Editor is power...
Objective Generate PBR maps (Normal, Displacement, Opacity, Roughness, Metalness Maps) for realistic texture expresssion from a basic texture image. LocationTexture Property Editor ▶ Each PBR Map P...
Objective Select a desired MetaHuman body type and create an outfit for your MetaHuman in CLO before bringing the outfit to Unreal Engine as USD files. Location Library ▶ Click Avatar Folder ▶ M...
List of Contents3DRender3D GarmentTrimAvatarGarment Rendering StyleFit MapsAvatar Rendering StyleAvatar Rendering OptionEnvironment2DSet the display in 3D and 2D Pattern window. 3D Option Descript...
List of Contents Import Export Objective As one of the graphics standard file formats, USD allows you to increase productivity in collaboration with various 3D software. Location Main Menu ▶ F...
Question What has changed in the Colorway Editor in CLO 7.3? Answer In CLO 7.3, creating colorways has become more diverse and easier compared to previous versions. You can now create colorways w...
Objective A fitting suit is an invisible component connected to an avatar that enables usage of the re-drape feature. CLO-native avatars include it by default, while it always has to be added for c...