How to align and extract uv map in CLO3D for maya
Hi!
I'd like to make uv map at CLO3D 5,xx version
I already try based on https://support.clo3d.com/hc/en-us/articles/115012380208-Edit-UV
But the output looks like (maya2018)
I want to extract uv map like this

So could you explain how to align uv and extract uv map more detail?
(This garment is from the basic CLO3D Male_T-shirt.zpac)
Thanks!
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I did a quick test with 5.2 and what you see in the 2D Window surrounded by the UV boundary is what you get as the UV Map in an external 3D Program.


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Thank you! =)
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