Bra Underwire - How to make wire using Flattening
Hello! Below explains how to make a bra underwire piece using flattening and freezing. Also see video in link below.
The video shows me building the entire bra, but the part building the wire frame is shown at the beginning.
***Important step before creating and flattening your bra wire.- You want to change the default particle distance to 3. Because the wire pieces will never be simulated you need the wire mesh to be very small upon creation. After the wire pieces are created and frozen you can change the default particle distance back to 20 while creating the rest of the bra.
1. Go to Settings>User Settings>Others ----- Change the Default Particle Distance to 3.
2. Mark the Center front and Center back first to help with symmetry. (you can hold shift while using 3D line to keep markings straight
3. Draw the shape of an underwire using Line (Avatar) in the exact location you want the underwire to sit under the bust. Make sure the corner areas are fully closed off.
4. Use Flatten to extract a pattern piece of wire shape.
5. After the piece appears in the 3D space, Solidify it and the freeze piece immediately.
6. Make a cloned copy of the first wire piece and re-position symmetrically on other side of avatar. You can use the Local Coordinate Gizmo to help you move the piece perfectly along the X axis.
7. Keep the wire piece frozen throughout building the project and you can sew to it easily and use it to shape your cup pieces close to the body like a real wire.
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OMG! I'm so blown away by your skil!!
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Bellissimo!
Great quality.0 -
That's a great approach - lowering the particle distance in default settings before flattening the wire, such option never crossed my mind! Big thanks for the tip!
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Thanks for the tutorial
if you can give us a tutorial for the cap it would be great0 -
Great tutorial Michelle.
When you use the Steam tool in the 2D window, does this shrink the flat pattern piece, or is it just effecting the drape in 3D? I assume it does so that the flat pattern is correct.
What fabric did you use for the bra cups and the band? Were they the same? Is there a two way stretch fabric available that emulates the real world? It looked like you had to pull and shape the piece a lot in 3D to get it to hug the bust. I would have thought there was a fabric choice available that would do this by virtue of its elastic properties??
Forgive my lack of knowledge as I am only just starting out and learning what is possible with Clo.
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Hi Allyshake!
When you use the steam tool in the 2D window this does not change the shape of the pattern piece in the 2D form. The just warps the piece in the 3D shape.
In this case I was mimicking a molded cup bra, where the fabric is usually stretch and secured to a shaped foam cup to hold the shape. Since I don't have a cup shape available I know I can use seam to shape my own piece. Even using the fabric properties of a two way stretch that you would use in the real world, you would still also need to secure the fabric to a molded cup shape in order to make it seamless. Otherwise you would need seam shaping to conform the fabric to a bust (34C about) as large as the form I used.
You might be able to stretch a piece over a bust enough without having to use as much steam on a smaller cup size, but likely you'll still have to use a little steam or elastic at an edge to shape it some.
I used either Knit Cotton Jersey or the Knit Cotton Rayon for the band and likely just used Default fabric on the cups since I would be shaping them using seam. I also used seam tape on several areas to help hold shape.
Hope this helps! :)
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I am trying to achieve a similar scenario for close fitting garments. Whenever I use the flatten tool, the created fabric is offset from the surface of the avatar. Do you know if there is anyway to use the flatten tool such that the garment created stays on the surface of the avatar.
Any help would be appreciated.
Thanks
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