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Missing normal map library files

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  • ottoline

    You can add new folders to the CLO3D library from your computer,so you could manually search your default application folder for CLO3D to see if a folder reference has been dropped, and then repoint (add) a folder to the library. 

     

    You can also update the default CLO3D library using the update library feature, there is a small icon at the top of the library for this, so you can rename an old folder (doing the manual search I mention earlier) to a new name and then when loading CLO3D the default library will then see this default name is missing and add the new name to the update library log, and then you could upload the files again, keeping that old folder for reference. Often as new versions update the folder structure can get a bit messy with many files dotted within the versions. To keep on top of this I actually use an external software (Free) connecter which is actually a great application to manage wider CLO3D update digital assets (you can add in the clo3D file extension to see these file types in connector). Also allws you to see substance fabrics in the materials viewer without opening up the file as it has a object and material viewer. So check out that software for managing digital assets alongside CLO3D's library - a good tool. 

     

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  • gillian.langor

    Many thanks for the tips! The connector sounds cool, I will check it out :)

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