Skip to main content

CLO Help Center

How can we help you?

Express Trims not Provided by CLO via Texture Image

Comments

  • zhanart

    Thank you for sharing, but there are other ways and new opportunities,
    with the new versions (I do not mean CLO 4) and new tools,
    and I hope that you are aware of all this, it is expected in your next posts

    0
  • closure

    Thanks for the tutorial 👍 Looking forward to using this feature in my own projects

    1
  • Permanently deleted user

    Hi @zhanart! Thank you for the comment. If you have other ways to express trims in CLO, feel free to share your own tip as well :) So excited to see your version!

    1
  • zhanart

    Hi Erica!
    Thank you for your attention and interest!
    Yes, I have something to share with others. And I'm in a hurry to publish them here, on the forum, as soon as I have free time.

     
     
     
    0
  • Permanently deleted user

    @zhanart, that's great! Looking forward to your posts!!

    1
  • zhanart

    Trims with the same Topstitch tool)



    0
  • Permanently deleted user

    @zhanart, it is cool! Did you create a pattern and applied your custom topstitch?

    0
  • zhanart

    Erica,Yes, that's right, I used obj-file earlier, but I'm confused, this load function is obj, it turns out there is only in MD7)))
    Sorry, for not very understandable, English, while I am using translate

    But I will study and understand, in the future

    0
  • Permanently deleted user

    Hi @zhanart, I am sorry I cannot clearly understand your questions. But! you can import OBJs to CLO, if it was what you were asking! Please refer to this manual here!

    0
  • zhanart

    Hi Erica,About the functions of export - import obj , as an avatar, as a garment, as a morph target I know)
    I meant the import obj as a topstitch

    0
  • zhanart

    I meant it ...





    0
  • Permanently deleted user

    @zhanart

    Oh~ sorry for the misunderstanding! That function is not available in CLO yet, but it is expected to be developed in near future! Meanwhile, I guess we can refer to s2bonnies2 's tip! :)

    0
Please sign in to leave a comment.