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CLO API/SDK Guide

Comments

  • anhmv

    I am going to create a plugin which exports all components without spending a ton of time to select each component and do the export, but it seems the API is too simple, and missing documentation. Could you please expose the header of classes: View3DBase, SceneGraph, PatternEditor, Library, I hope it can help me.

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  • nitinratti

    the documentation doesnt work with Mac - Catalina version since no access is provided on the root folder? are there any other work arounds that you may be able to help us with?

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  • thomasg

    I tried following this and build but is full of errors and does not work.

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  • thomasg

    Was using visual studio 2019, now use VS 2017 it works.

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  • eraserbot

    hey guys,

    I am interested in @anhmv'ss idea and I was wondering how can we make something like that? thanks for any help.

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  • maccloudnew2

    I am trying to create a palette using my colors from (Library window project). Is there any inbuild API are available in CLO 3d level to generate ACO , ASE CCO files types. Any other option available to generate a palette please update?

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  • amaksix

    Hey, is it possible to make any sort of interactions during simulation time via API, for example I want make character to be rotating around it self, so I don't have to rotate camera my self or something like this.

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  • romanrajbhandari

    hey, does this API/SDK guide apply to Marvelous Designer as well or would it only work with CLO?

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  • a_mousa

    CLO 7.0 has been released, yet no API version has been updated checking the above SDK versions. It's assumed that there is no change between 6.2+ & 7.0 API , but built-in functionalities for some of the API(s) fail, for instance exporting 3D data in a compressed zip file. Will there be a new API released for CLO 7.0 ?

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  • ce44844eaa1444986806

    Can I receive some documentation on ImportExportOption? I cannot import my file with any size modifications in the API.

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