Objective
Generate PBR maps (Normal, Displacement, Opacity, Roughness, Metalness Maps) for realistic texture expresssion from a basic texture image.
Location
Texture Property Editor ▶ Each PBR Map Properties ▶ PBR Map Generator
Operation
-
Load a texture image from the object properties whose fabric and material you want to change.
-
Select the tool/menu in Location.
→ Each PBR map is automatically generated based on the texture image.
Comments