Objective
Import Animation cache data created in the third-party 3D solutions.
※ Note: Refer to the links below for FBX/ Alembic file import:.
Location
Main Menu ▶ File ▶ Import ▶ Animation ▶
- Maya Cache(.mc)
- Maya Cache(.mcx)
- Point Cache 2
- MDD Cache(Standard)
- MDD Cache(Maya/3ds Max)
Operation
- Follow the indicated guideline below:
Main Menu ▶ File ▶ Import ▶ Animation ▶
- Maya Cache(.mc)
- Maya Cache(.mcx)
- Point Cache 2
- MDD Cache(Standard)
- MDD Cache(Maya/3ds Max)
→ The File Explorer or Find window appears. - Maya Cache(.mc)
- Select the desired file and click OK.
→ An option window appears with settings that apply to the file format selected. - Set the following individual settings.
Object
Select All Avatars Apply the cache data to all objects in the 3D environment. Cache data can be applied to individual objects from the submenu. FPS Set the frame rate of the cache data.
※ Note: This menu only appears when importing Point Cache (PC2) files.
Scale Set the scale of the cache data. Axis Conversion
Set the axis direction for the cache data. The Y-axis runs vertically by default. Garment Position Move Avatar & Garment to Start Position Moves the Avatar and Garment to the location of the first frame (ver2.5.0). Transition Animation A transition animation is an animation that changes from a T-pose to a motion’s first pose in stages, and is created when the avatar’s current pose and motion differs from that of the first frame pose. - Click OK.
→ The cache data is imported according to the selected settings.
Comments
Dear CLO customer service!
When import from Lectra modaris file to CLO, after see in 3D avatar, I want to make some changes. I can edit the 2D pattern directly on CLO, but new changes wont change automatecly in modaris, so if I do the changes in modaris, and import back to CLO again, it is time consuming to rearrange the pattern and redo the sewing stitch again, is there a way faster way to not redo the sewing stitch manually?
Thank you for your help!