ajwellburn

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  • I have figured it out. I had not realised that we had a texture slot on the trim so I made a texture map with all UV on one image and used that.

  • Hi and thanks. I have added UV maps to all the objects. My blender material only has colour applied to it so I am not sure that I can bake that in can I? I can select each object individually but c...

  • Hi Erica.   I had suspected it could relate to having flipped normals so I had changed the ones on the back panel of the hoodie. The 'Textured Surface' check was exactly what I needed, the normals ...