ophangsystemen

  • 活动总数 11
  • 正在关注 0 名用户
  • 关注者数 0 名用户
  • 最后的活动
  • 投票数 0
  • 订阅数 4
  • 成员加入日期

活动概览

ophangsystemen 的最新活动
  • ophangsystemen 创建了一个帖子,

    Hi all, For a jacket I've placed a YKK zipper puller onto a standard CLO zipper puller from the library. When I export it as an FBX and import this in Blender, the puller consists of tiny dots inst...

  • ophangsystemen 进行了评论,

    pablo.quintana Sorry for the (very) late reply, but thank you! Didn't know you could just drag & drop. :-D

  • ophangsystemen 创建了一个帖子,

    Hi,In my Clo-library under Hardware & Trim I can find some zipper pullers from YKK, as you can see in the image at the bottom of my question. But how can I add/change the default zipper puller to a...

  • ophangsystemen 进行了评论,

    ottoline I've checked the properties of the topstitch with those used in a similar garment and there are no differences. Only differences are the used render engines. Are there maybe settings when ...

  • ophangsystemen 进行了评论,

    ottoline Toggling the use of VBO's doesn't make a difference, so I guess it's somewhere in the property of the topstitches. Thanks for the reply!

  • ophangsystemen 进行了评论,

    Don't know if this is a one thing off, since I've just made a new set of renders of a different shirt but here the topstitching shows up as is should be while rendering on the GPU.

  • ophangsystemen 创建了一个帖子,

    Hi all, Do any of you encountered a difference in how topstitching appears in a rendered image while rendering on CPU or GPU?Left is the rendered image using the GPU, which makes the topstitching t...