narabanisf

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  • Awesome feature, thx for working on this! It looks like the third option with editable avatar is best as it keeps my skin and head imported from DAZ but I can edit based on Clo Avatar setting. What...

  • Hi there ottoline, I was following this thread as I am having the same questions importing garments from Clo into Daz. The workflow link you provided above isn't working. It is giving me an error m...

  • Fully agree. The two programs seem complimentary yet the workflows are not well defined. it would benefit all if the two companies would collaborate to create a solid workflow. Ultimately each one ...

  • Hi Adam, btw I figured now what you meant by individual jpegs. Will give it a try. It just takes ages to run a rendered animation in Clo & the quality isn't too great neither. Could be because I am...

  • Thank you for sharing. They look great. You speak about "the new V5.2 shoes accessories maker". Where in the program can I find this? 

  • HI Pablo and anyone else who has come across this post: I figured out what the problem is, namely bonding. It looks like when you add bond to the fabric, it makes it brownish. We have to find diffe...

  • Hi Pablo, sure. Here you go. the fabric in the waistband should be the same as the rest of the pants but it shows as brown.  Looking forward to hearing your tip.     

  • ottoline Thank you for the detailed information. 2 questions for you: - you say "When we make 3D printed mesh for a garment we model it in MD/CLO3D 1st as a guide surface but carry out the generati...

  • Thank you danielemanassero for sharing. Will definitely give it a try. I might use the most rigid fabric available in the library and apply your suggested settings to them to see what happens. The ...

  • Thank you, Appreciate it. when I convert the DAZ avatar to clo size editable version I do see that I can change the avatar sit/fit based on what is in the library. But what about the garment fittin...