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Hi Dino, Well, it's not really my area of expertise (Unreal that is) but I'm wondering if there's some way you could bake an animated displacement map onto the avatar? Or something like corrective ...
Hi Victor, That's great! I'm going to look at avatar export this week (I usually have just the clothes moving around in Blender) so I'll see how it goes and post some results when I have them.I hav...
Hello Knitstudium :) (do you have a name?) I've just made a rough video that should help which is uploading now. I'll make a more comprehensive one with narration etc explaining the whole process.Adam
Yes please!
Just spotted you've got MDD format in the modifier panel. You need to pick PC2. I just tried it on mine and it's still all working as it should so I don't think updates have broken anything since I...
OK, vid coming up. Prob tomorrow.
It was this one - they had a sale before Christmas with a bundle so it worked out quite cheap https://creativemarket.com/sefgan/1049567-Ugly-Christmas-Sweater-Photoshop-Act Adam
You need to make the particle distance smaller. This gives finer detail and less lumpiness but it's slower to simulate. https://support.clo3d.com/hc/en-us/articles/115012227227-Particle-Distance Adam
For Blender I have found the most reliable is to export point cache 2 from Clo. When you import the obj (which exports along with the point cache) into Blender, you need to click the button that sa...
Hi Lena, I did have this problem. You can solve it by turning off the Mac finder option in the user interface. https://support.clo3d.com/hc/en-us/articles/360001547128-User-Interface Adam