CLO 帮助中心
CLO 帮助中心
When you are drawing your line you generally double click on the last point to terminate the operation (mouse) but unless your pen is set to 3 button mouse that can be a problem, however you can al...
No - you cannot adjust hair from the property editor. You can place a fixed surface shape 'wig' hair model onto the avatar from the library, and it will sit in the correct position when the model (...
No - it's a yellow line by the way. MicroSoft has a handy color blind mode - which can make viewing more comfortable maybe check that out in the PC operating system setup.
It's likely that the normal map in the fabric texture you are using is set too high and that is creating the 'faceted' grey shadow result on the render from the fabric shader setup. Try maybe shift...
Concept kits > did you read my reply to your previous post >> [Post link] it shows a free, simple software (shader map 4.0) that has the ability to create simple or complex maps for all these types...
I am in lock down at the moment due to this bug going into overdrive city-wide but are very busy with a digital fashion show + filming going into hyper drive across the ditch at the moment. Thankfu...
Just read off the image scale size in CLO3D for the normal texture you use on the sports fabric texture the artwork/logo graphic will sit on top of - in the fabric texture slot. Maybe scale your t...
You set your height in the settings area for displacement and then your actual image map may need to also have some grey scale variation to get the subtle height difference in the raised flock type...
That's very dependent on the post manufacturing processes (eg: dying and washing, temp, etc) usually that is found on your specification sheet, or in consultation with your manufacturer. The values...
Put an inflated simple shape inside the pack. Works a treat. you can add pressure to that inner air pouch and you can also assign additional weight to it so it becomes heavy if you want. How it's d...