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CLO 帮助中心
Mean values will not work, as humans don't fit into 'mean' as tailored body shape is maybe a bit more complex than assuming an average will strike a tailored pattern size that sits in the middle of...
CHECK: Did you check your scene to ensure there are no hidden objects in front of the camera ? If you have a light panel near the camera check it has not shifted or it's size changed. Any lamp plan...
Performance sports wear can fall into complex compression type single weave garments, which can be very different in terms of garment design and development, so you maybe need to be specific regard...
Yes have a great backup strategy. Today a backup strategy is simple and low cost, not like when I first started out in design, so there are no excuse(s) in todays technology world. You can save w...
Aside from using planar force (wind) I often collide another prop (avatar) into the cloth object, for example fluffing up or pinching pillows is about how the human interacts with them building the...
You may add in planar wind to the CLO3D scene and model to help flatten out the cushion when using inflate. That can crush down the cushion peaks from using the inflate setting. See > wind > planar...
Try looking at the height displacement map and setting for the logo graphic image. It looks like you need to position the graphic logo in the z axis slightly higher than the displacement texture f...
Back up your work in progress using an incremental backup like 95% of those companies using CAD. Then if a single project file gets corrupted you can dial back to the last 'good' save or work sessi...
Some research links for you: I trust that these might be more appropriate technologies for you to look at. https://digidoppel.com https://youtu.be/mio1KJKbd2w https://bodytalk.is.tue.mpg.de/ http...
Well that's not exactly true. Human shape is by definition varied within a limited scope of general 'sizing' schemes. And that is what drives fitting of commercial clothing. So to say apparel needs...