michaelpushkaryov

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  • Hello. Perhaps you have mistakenly chosen a Turned type of sewing line. Next time when it appears untick the checkbox called Turned

  • By the way, I noticed that you don't use Texture Coordinates. Perhaps the texture used by the model is not positioned correctly. + let's not forget that when exporting a model to gltf/fbx, textures...

  • I never used the original CLO HDRI maps in Blender, but I used third-party ones. And they were always, idk, darker than in CLO. So I increased the intensity of HDRIs or added additional light sourc...

  • Hello. It's almost impossible to achieve the 1:1 result in complex garments with different materials and maps. You may try to adjust Metalic/Roughness intensity as well as Normal map strength manua...

  • Hello! Done. Waiting for response!)