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Otto, I am very glad that you bake normals in the shadermap. And this is useful for animation, I agree. But I asked about 3D obj stitches for export. I needed geometry, not texture and normal. It i...
It’s good that you have something, and you don’t share it, it looks like an selflike and self-promotion. What does this have to do with 3D seamlines as obj when exporting. Message in the style of '...
For me there is no problem making a trace pattern. Maybe you chose trace as an internal line
I work in cinema 4d. After exporting mixamo, everything correctly opened in c4d and even with textures. I combined several animation fragments into one long animation. Made fbx export from c4d. Aft...
It was a free translation from GoogleTranslate. I think you understood the meaning without the correct term. I meant checking and editing the length of the stitched sections. Perhaps GoogleTranslat...
It is very effective for editing, fitting and equalizing slices. I'll tell you more. You can leave the halves, just need to remove the seam visibility in the settings. The model remains completely ...
https://support.clo3d.com/hc/en-us/community/posts/360020470194-How-to-Create-sweatshirt-collar
https://support.clo3d.com/hc/en-us/community/posts/360031658813-I-can-t-seem-to-find-the-default-motion-files-the-manual-mentions
You need to learn the interface and features of the program. I think these are pressure points.