Simulation / Rendering Result and getting more close to the realistic look
I am newbie in learning CLO, but I have background experience of Fashion designing in which I have used Gerber, Illustrator, photoshop etc..
I am using CLO since last six months and have gain some good experience in running CLO from your Youtube Tutorials. But I just need your guidance there I have few screen shots of my work could you please let me know, how i can improve more or which steps are missing to get it more close to realistic look.
After seeing above pictures please let me know where I am stand in regards to using CLO3D.
Looking forward to your response.. Thanks
Thanks for sharing your results with us! It already looks pretty good in terms of adding fabric thickness and particle distance. I would suggest adjusting the lighting to make it more realistic. You can pick an HDRI that has some strong contrasts to make details pop-out. This plays a big part as well as the fabrics. You can adjust them at best. I can see on one colorway(green shirt) that there is a repetition in the texture. Try making them seamless. Here is a video about materials and lighting technics here. I hope this helps!0